Overblog
Editer l'article Suivre ce blog Administration + Créer mon blog
10 février 2012 5 10 /02 /février /2012 21:03

Since the begining of 2011, I worked in an imaging architecture company (on real time engine : Unity, and on precomputed images rendered with 3DS Max and Vray) , here's some precomputed images rendered with Vray.

 

 

http://bakagone.free.fr/portfolio/asylum/GERLAND_ILOTK_02.jpg

 

http://bakagone.free.fr/portfolio/asylum/GERLAND_ILOTK_01.jpg

 

http://bakagone.free.fr/portfolio/asylum/PERRACHE.jpg

 

http://bakagone.free.fr/portfolio/asylum/GERLAND_H2_01.jpg

 

http://bakagone.free.fr/portfolio/asylum/GERLAND_H2_02.jpg

 

My task in that kind of images was modeling / maping / texturing and rendering in Vray.

Partager cet article
Repost0
Published by bakagone

Présentation

Welcome !

This Blog gathers some of my 3D works I made since 2007 at ELB games (France), Sarbakan Games (Canada), Toneplus Animation (Japan), CyberConnect2 (Japan) and also some personal works.
 
With 7+ years of experience in the 3D industry and game industry, I worked on published games like
:
Sony's "Puppeteer"
Namco-Bandai's "Guilty Dragon" and helps on 
"Jojo's All Star Battle"
Disney's "Alice in Wonderland"
Activision's
"Spyro : Down of the Dragon"
Atari's
"Astérix at the Olympic Games"...

I also worked on many other video games demo projects, and as a photographer (I realised a photo book about Japan. My photos at  http://www.flickr.com/photos/arnaudtuduri/ ).