Here's a Next-Generation prototype made in 2010 at ELB Games (France).
This prototype use an house-in engine, it was done as a team work.
I worked on the modeling/texturing/shadering of many assets (props and sets) as the main structure of the buildings, the letter boxes and journal boxes, the gaz tank, signs, trash cans...
I also worked on the main ground textures and decals.